Unlike S3&K, Mania doesn’t seem to be consistent with what boss themes go with what, and instead seems to use boss themes to match the fight itself, such as Studiopolis Act 2 having its own unique remix, Hydrocity Act 1 using the miniboss theme despite being Eggman (also why does Eggman appear as the Act 1 boss sometimes).She should also be able to use Sonic’s shield moves Mighty and Ray are cool but would’ve preferred classic Amy with Sadv1 moveset (except maybe let her do a ball jump).That’s not to say the new levels look bad - they look great and I would totally love to see a Mania sequel with all new levels I think it’s a combination of the usage of color contrast and also the limited palette of the MD (Yes I know Mania doesn’t limit itself to MD’s palette but the art design of the classic levels are still influenced by the MD palette limitations by nature of being edited MD art assets). the art style of the new levels feels a little off from the classic levels.I guess he just went to another Special Stage or something what’s with the ending? Sonic goes into a portal? And then in Encore Mode immediately pops out? Wonder what he did in that portal.there’s this Phantom Infinity Stone thing that’s unneeded I mean like we already have the Chaos Emeralds and the Super Emeralds, obviously the next step is the long awaited Hyper Emeralds.
Sonic is supposed to be blue not light blue oh wait that’s because SEGA wants “modern classic Sonic” to consistently be light blue because they did that in Generations or something.Even his special stage model is pink like wutttt Knuckles is pink wtf he’s supposed to be red.Obviously Sonic Mania is the worst video game of all time and is the worst thing to ever happen to the Sonic franchise.